[Metalab] 2D Physics
Paul Böhm
paul at boehm.org
Sat May 3 13:53:55 CEST 2008
Oh wow a 2d physics lightning talk!
Too bad i missed out on that! :/
On Sat, May 3, 2008 at 11:22 AM, Chris Hager <chris at linuxuser.at> wrote:
> Hey Guys!
>
> Sorry about the technical difficulties yesterday at the lightning talk :)
>
> The home of our project is http://elements.linuxuser.at/. You can
> download the sources currently only via svn:
>
> svn co http://svn2.assembla.com/svn/elements
>
> We have ported the Box2D physics engine to Python 2.5 and are writing an
> API for simplified usage. Current supported drawing methods are pygame,
> Cairo and OpenGL. Also included are a lot of examples for using Box2D
> (and Chipmunk) with Python. Absolutely use "python -OO demo....py", as
> the optimisation flags usually gain an extra 10 fps.
>
> Enjoy trying it out!
>
> - Chris
>
> **
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