[Metalab] 2D Physics

Paul Böhm paul at boehm.org
Sat May 3 13:53:55 CEST 2008


Oh wow a 2d physics lightning talk!
Too bad i missed out on that! :/

On Sat, May 3, 2008 at 11:22 AM, Chris Hager <chris at linuxuser.at> wrote:
> Hey Guys!
>
>  Sorry about the technical difficulties yesterday at the lightning talk :)
>
>  The home of our project is http://elements.linuxuser.at/. You can
>  download the sources currently only via svn:
>
>   svn co http://svn2.assembla.com/svn/elements
>
>  We have ported the Box2D physics engine to Python 2.5 and are writing an
>  API for simplified usage. Current supported drawing methods are pygame,
>  Cairo and OpenGL. Also included are a lot of examples for using Box2D
>  (and Chipmunk) with Python. Absolutely use "python -OO demo....py", as
>  the optimisation flags usually gain an extra 10 fps.
>
>  Enjoy trying it out!
>
>  - Chris
>
>  **
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