[Metalab] Reminder: DORKBOT VIENNA #7 / Walter Langelaar / Sunday at Metalab
das ende der nahrungskette
jg at monochrom.at
Fri May 1 09:07:30 CEST 2009
DORKBOT VIENNA #7
http://dorkbot.org/dorkbotvienna/
Sunday, May 3, 2009.
7 PM @ Metalab Vienna (Rathausstrasse 6, 1010 Vienna)
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Walter Langelaar
nOtbOt
nOtbOt is an automated game-player which is controlled and deranged
by reactions to it's own virtual environment, caught in a vicious
force-feedback loop...
The installation consists of a hacked up human-computer interface in
which the feedback system, originally intended to provide tangible
interaction for a human player, is now used as input data to control
a 'first-person' videogame. Human interaction with the
game/controller becomes obsolete, resulting in a completely erratic
form of [art]ificial intelligence. The observer of the installation,
however, can literally try to 'get a grip' on taking control of the system...
>>Walter Langelaar's "nOtbOt" is a self-playing videogame; to be
specific, it is a mechanized Logitech "Wingman Force" joystick that
has its robotic maneuvers projected in real-time in front of it. In
certain ways, Langelaar's installation recalls the similarly
automated works of Paul Johnson, but where Johnson's games are
vacuum-sealed, seen but not touched, "nOtbOt" allows viewers to
actually grab hold of the controller. In the process of trying to, as
Langelaar cleverly puts it, "get a grip" on the device, players
confront their own metaphoric role in a feedback loop that no longer
requires them -- where the real object of obsolescence is not the
technology, but the players themselves.<<
(Gameworld exhibition catalogue)
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DORKBOT VIENNA #7 is being hosted by J Grenzfurthner (monochrom) and
Coded Cultures
Thanks to the Metalab!
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